We'll be looking forward to your feedback after 7. Good news for Nintendo Switch owners: in Update 7.9, we've also worked on eliminating incompatibility issues while using Nintendo-certified third-party controllers. We'll be looking forward to your feedback after 7.9 release! The Storage was put in order, Mines received effects and actions, an integrated approach was added to the tutorial, and, on the whole, everything is. Some other gamepads may be OK as well (MFi-certified on iOS, xinput-compatible on Android and Windows 10) but we can't guarantee they will work correctly. To play, you'll need a Sony Dualshock 4 (iOS 13+, Android 10+) or a Microsoft Xbox One Controller (iOS 13+, Android 5.1.1+, Windows 10). Garage controls with a virtual cursor and several shortcuts were added as well. Unlike the old implementation, the current one allows you not only aiming, shooting, moving, and using consumables, but also turning the auto-aim on / off, using the lookout camera mode, and switching shell types with a gamepad. In Update 7.9, we are adding basic gamepad support at the request of enthusiasts who used the rudimentary pre-Update 7.0 experimental functionality that enabled limited in-battle controls. I first started playing WoT (original) when it was ported to Xbox 360 a few years ago, but since then Ive left consoles and have been on PC but when I got the genuine WoT on the PC, I realized there was no controller support and I couldnt find a single ounce of pleasure or entertainment in the game because of it. This made my weekĪnd I’ll find a way to live with the Annihilator’s even if they do come back in crates! :-) Thanks to Ronnie for sending me this and to WG for making it happen.
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