![]() ![]() There are a number of mysteries at the heart of Broken Age - why people are being sacrificed, why Shay was kept captive on a spaceship, and how all of these elements connect - and the answers are all satisfying, and kept me pushing through to the end. What's most interesting about the game's story is that, even though it is incredibly crazy and at times nonsensical, I was invested the whole time. The two characters' stories intersect in surprising and fun ways and - spoiler alert - the second half sees them swap places, with Vella stuck on the spaceship and Shay sent out into the big, wide world for the very first time. It's been a long wait to see just how things play outĪct one ended on a somewhat shocking cliffhanger, and it's been a long wait to see just how things play out (you’ll probably want to replay the first part before diving into act two). The game stars two characters, who you can switch between at any point in the game: Shay, a coddled space explorer who goes through the same routine every day, and Vella, a young girl saddled with the "honor" of being sacrificed to a giant monster. ![]() Broken Age doesn't break out of this formula in any real way, but instead updates it with adorable art and wonderful, witty writing. These games aren't about action, but instead focus on dialogue and puzzle solving. The game plays like a traditional point-and-click adventure in the mold of Monkey Island or Sam & Max. If you played the first half of Broken Age, you'll know exactly what to expect. And while the protracted development may have initially overshadowed the game, now that it's finished, one thing is clear: we've gotten exactly what we were promised when Double Fine Adventure raised all of that money way back in 2012. Today the game is complete, and you can finally play through the entire, heartwarming adventure from beginning to end. In January 2014, it finally launched, but not all of it - in order to further fund development, Double Fine decided to release the game in two acts, so that sales of the first could further fund the second. With more money came more ambition, and Broken Age eventually grew into a much bigger game. The campaign launched in 2012, and the studio was initially looking for $400,000, but the game eventually raised more than $3 million through crowdfunding as fans clamored for a return to the long-dormant genre. Broken Age was the original Kickstarter blockbuster. You can't talk about Duke Nukem Forever without talking about its many years of gestation, and for a while it seemed like the same might be said of Broken Age, a classic-style adventure game from Tim Schafer and his studio Double Fine. ![]() You will now be transported to Vella’s sunny hillside snoozing patch to begin her story.Sometimes, the development of a game threatens to overwhelm the game itself. When you’ve completed the rescue, watch the final cutscene unfold. Time to report back to the not-at-all-suspicious Marek and save some more space creatures! Take your time as Marek won’t interrupt you for once. Pry open the hatch using the knife, then bust out Grabbin’ Gary and insert him into the now open hatch. If you cut the hose before affixing the compressed air tank, Shay will pass out from the lack of oxygen, be retrieved by the computer and brought back to consciousness with an Easter Egg-the smelling salts from Psychonauts! Click above Shay’s head to launch off from the hull and using the mighty propulsive power of whipped cream, manoeuvre to the left, up and over the antenna, to the Boom Arms Manual Control. ![]() Drag the compressed air tank and whipped cream gun onto Shay and then use the knife to sever the oxygen pipe anchoring him to the ship. ![]()
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